WebMar 11, 2024 · Sound = script.Parent.Sound Image = script.Parent.ScreenGui Ready = true function onTouch (t) local a = t.Parent:FindFirstChild ("Humanoid") if a ~= nil and Ready == true then Ready = false local b = Image:Clone () local player = game.Players:FindFirstChild (a.Parent.Name) b.Parent = player.PlayerGui script.Parent.Sound:Play () wait (2) … WebScripts/EpicMinigames.lua. Go to file. Cannot retrieve contributors at this time. 275 lines (273 sloc) 12.5 KB. Raw Blame. -- The issue with testing these is I have to wait for the minigame to be chosen. -- And I don't feel like shilling out 14 robux just to choose it myself. plr = game.Players.LocalPlayer.
Furry-infection-gui-script/Main-Script at main - Github
WebEarly Childhood: Child Find. Child Find is a continuous process of public awareness activities, screening and evaluation designed to locate, identify, and refer as early as … Webuhhh sub pls how to view apple iphone pictures on pc
DarkHub/DaHood at master · RandomAdamYT/DarkHub · GitHub
WebApr 8, 2024 · I’m a bit newer on the scripting side. I recently made a system with region3 that when a player steps on a part they are given money. I then learned it was deprecated and I also learned about OverlapParams. I made a script using it and then I realized I’m stuck on something (kind of) important. I am trying to make it so when 2 or more players … WebApr 9, 2024 · Viewed 11 times. 0. So I have this script that I use to drag items into slots for crafting and I find what frame is closest to there cursor but for some reason it is not perfectly accurate, it has an offset down and to the right a little bit, here is the script and some pictures. local UIS = game:GetService ('UserInputService') local frame ... WebApr 11, 2024 · Hello, I was wondering if it was possible to do multipoint interpolation. I have a series of points that look like this: Please keep in mind, that the way that they are arranged can vary, and the amount of points / nodes that I have can also vary. What I’m trying to do is interpolate a part from point 1 all the way to the next point until it reaches the last point. I … orifice plate function